GURPS Wild Cards - Aces Abroad
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Published By
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Steve Jackson Games
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First Published
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1991
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Campaign Setting
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Author
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Kevin Andrew Murphy
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Aces Abroad is a campaign module for use with the GURPS Wild Cards worldbook, or it can be used independently with the GURPS Supers sourcebook, to create a game campaign in a Wild Cards setting. The campaign explores some of the non-US regions of the Wild Cards universe presenting locations and histories not previously revealed in other Wild Cards publications.
Plot[]
Trivia[]
- Aces Abroad bears the same title of the Aces Abroad novel. It revisits many of the same areas touched on in the novel, although follows a significantly different plot.
Chapters[]
Chapter | Locations | Description |
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New York and London - Cutting the Cards | Players introduce their characters who are assembled as a team combined from the US Justice Department, and the British Mace. | |
Peru - The Dealer's Choice | Machu Picchu, Cuzco | The team heads to the restored Inca city of Machu Picchu to investigate leads indicating a threat to the Peruvian government. |
South Africa - A House of Cards | Cape Town | An act of terrorism shocks the South African parliament and the Twisted Fists promise more to come if jokers rights are not improved. |
Northern Ireland - Double Solitaire | London, Belfast | Intelligence reports that the Twisted Fists are planning something extreme in Northern Ireland and the team heads to Belfast to infiltrate the FFFF and find out more. |
Bali - Drawing the Black Queen | Bali (Indonesia) | The plot thickens on the streets of Bali where the threads of the Twisted Fist plot are looking more tangled by the day. |
Australia - Cards on the Table | Sydney | Adversaries become allies when the extent of the plot begins to become evident, and the agents race to Australia to stop a threat that none of them had anticipated. |